Posts by

Ethan Jones

Codeship Update: Codeship Pro Build Page Improvements

Codeship NewsCodeship Pro

Reading Time: 5 minutesToday we’re excited to release our redesigned build page for Codeship Pro! The new Codeship Pro build page offers improved performance (for example, reduced page load speed and efficient log scrolling — see more below) and offers superior usability over the old version. Moreover, it’s beautiful, and we’re proud to push it live today! “Reduced […]

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Announcing Healthchecks for Codeship Pro

Codeship News

Reading Time: 2 minutesToday we are announcing support for healthchecks with Codeship Pro! Healthchecks solve one of the most nagging problems Pro customers may have experienced when getting a new project working: making sure a step doesn’t run until a particular container is alive and ready. Healthchecks follow our recent release of depends_on and isolated networks and were […]

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Isolated Networks, Container Discoverability, and Code Upgrades at Codeship

Codeship News

Reading Time: 3 minutesToday we’re announcing a few immediate changes, as well as some other changes you should expect over the next couple of months. The tl;dr here is that we’re launching a slight change to how containers are networked on Codeship Pro. In most cases, this won’t impact your builds…but it is the first step toward things […]

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Deploying to Google Cloud Compute with Compose V3 and Swarm Mode

Integrations

Reading Time: 7 minutesEver since Docker launched an updated version of the Docker Compose file format, Compose V3, there has been a bit of confusion around how to think about your Compose file(s). For Codeship, the confusion is often doubled because our own service’s definition of file — codeship-services.yml — reuses a lot of Compose syntax to let […]

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